![]() PhotoScenery is a scenery in which orthoimagery is placed over the terrain. The objective is to establish a standard routine for generating PhotoScenery, which should be both open and easy to use. This can be achieved by overlaying the orthoimage on terrain (obtained from World Scenery). The default FlightGear installation includes scenery for few airports and locations and is not realistic (it renders only generic texture) and hence an attempt is made to develop a realistic scene. FGFS can also be used in the development of autopilots for testing and validation. FGFS has been used for training the pilots on aerial vehicles under different simulated scenarios. FGFS has been used as a tool for simulation, modelling and visualization of aerial vehicles. KeywordsįlightGear, Flight Simulation, Scene Visualization, Photo Realism, PhotoSceneryįlightGear Flight Simulator (FGFS) is an open source flight simulator that has been used in a range of projects across the academia and industry. ![]() Using this approach highly realistic scene can be accomplished. The orthoimagery is overlaid as a texture on the terrain to obtain the PhotoScenery. The realistic scene integrates orthoimagery and the terrain data obtained from a digital elevation model (DEM). In this tutorial, an approach for generation of photo realistic scenery for visualization in the FlightGear (Flight Simulator) has been presented. Realistic scene visualization is an essential part of flight simulation and training.
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